Papers, Please
This game is a bit unorthodox (some might not even call it a game), but its impact is undeniable. You play a border agent in post-cold war Communist regime (likely Russia). All you do is approve and turn away individuals at the gate. This game is technically genreless, but it is one of the most encapsulating games ever made. Additionally, the degree of difficulty is pretty complex for a game that has nothing to base itself on.
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